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Hi, I'm newly registered here but a long time lurker ;) This place has been a wealth of information for a computer game I'm working on, it's a WW2 RTS (Real Time Strategy) game.  Unlike most WW2 games tho it starts in 1930's pre-war & carries on into a hypothetical continuation of WW2 in the 1950's. As such I've added tons of paper projects & prototypes, some of which I've made 3D animations for. They are nowhere near the quality of what usually gets posted around here but this place has helped me a lot so I thought I'd share.


PS. These models are made using voxels (cubes) rather then polygons (triangles), if you're wondering why they look a bit blocky etc. :p


Boulton Paul P.100


Vickers Type C


Burnelli OA-1


Ilyushin Il-40


Cheranovskij BICh-26


Arado Ar-E.555


Ambrosini Sagittario II


T58


FV301


AMX-50


Obyekt 279


E-100


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