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For most dramatic purposes, the Enemy needs to be a viable threat, but not an un-overcome-able one. *Most* stories will have humanity facing defeat and/or annihilation, but squeak out a victory in the end.


But then you have the field of Cosmic Horror (i.e. Lovecraftian horror) where the protagonists are faced with a threat that *cannot* be defeated. Elder gods, higher dimensional beings, vastly more advanced technology, fundamental forces of nature (see: "Puss in Boots The Last Wish," where the hero is faced with the literal embodiment of Death, an adversary he can delay but not defeat). These stories *can* be good, but are far harder to make widely popular. People in general want happy endings, and that's not the way the universe works.


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